Facts and details you need to know before playing Grand Theft Auto: San Andreas


When Grand Theft Auto: San Andreas originally released for PS2 in 2004, it was easily one of the most ambitious video games ever made. Not only did this take everything that was loved from the previous two GTA games to the next level, but it also expanded their formulas with countless refinements and new game mechanics.

RELATED: The Biggest Changes In Grand Theft Auto: The Trilogy – The Definitive Edition

The fact that his map remains one of the largest open worlds ever (home to not one but three separate cities) shows just how huge his reach really was. And to be honest, it can be quite intimidating the first time you walk in. So whether you’re making your very first visit to the hardened streets of Los Santos, back in the ’90s, or you’re a seasoned gang war veteran that has gotten rusty over the years, here’s what you’ll want to know. before you get into the brand. new definitive edition of the game.

The impact of the graphic redesign

A screenshot showing Los Santos in Grand Theft Auto: San Andreas - The Definitive Edition

We might as well eliminate this one in the first place. Prior to the release of Grand Theft Auto: The Trilogy – The Definitive Edition, Rockstar had made much of the work Grove Street Games had done to bring these games to modern consoles. But none of their marketing gossip could have really prepared us for its beauty.

More than any other game in The Trilogy, San Andreas seems to be the most transformed by the switch to Unreal Engine. Cities look more realistic under the glow of the new lighting system. The character models appear in a way they didn’t have before. The interiors of buildings actually look like the interiors of buildings now. You can even see all the way to Mount Chiliad from Grove Street. And the best part is, we can finally watch Big Smoke’s drive in glorious 4K, running at 60fps.


Same underlying gameplay and mechanics

A screenshot showing the gameplay in Grand Theft Auto: San Andreas - The Definitive Edition

Grand Theft Auto: San Andreas – The Definitive Edition has definitely received a bang. But this new coat of paint can be somewhat misleading. As anyone who tries to play the game or watch gameplay footage quickly discovers, the gameplay is largely unchanged from its original state, for better or for worse.

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So despite the fact that the game now seems to be able to stand shoulder to shoulder with the games released today, it still plays out like a 2004 game. This means there is no realistic ragdoll physics. and animations on character models or vehicles that behave the way they do in GTA 5. All the craziness of the original game has been left untouched, which, let’s face it, was probably what was behind the charm of the old game to start. And anyone who hopes otherwise would do better to lower those expectations. It’s still a remaster after all, not a full-fledged remake.

History and writing are always top notch

A screenshot showing CJ, Big Smoke and Sweet in Grand Theft Auto: San Andreas - The Definitive Edition

Rockstar has made a name for themselves over the years by delivering some of the best open worlds in their games. But more than that, it’s how he manages to tie these worlds together with compelling stories. And for many fans, their ability to create such stories peaked with their most recent game, Red Dead Redemption 2.

However, among all their previous games, it was in San Andreas that they really started to show their talent for creating great stories. And looking back on it all those years later, you’d be surprised how much of it still holds. The members of the Grove Street gang are as endearing as ever, despite their tendency to throw blows at each other at every opportunity. Samuel L. Jackson’s Tenpenny is as corrupt as you remember it. And we have the Houser Brothers’ ability to write memorable dialogue to thank for most of that.

Cut content

A screenshot showing the gameplay in Grand Theft Auto: San Andreas - The Definitive Edition

One of the things that worried fans the most before checking out Grand Theft Auto: San Andreas – The Definitive Edition was the ability to trim the content. To clarify, no one expected to find the controversial Hot Coffee mod still there and intact. It was more about the satirical nature of the original game and how it seems to clash with the current social climate even more than before.

RELATED: The Best Side Missions in GTA San Andreas

And Rockstar themselves had been relatively silent on what was not going to be part of the new game. Fortunately, most of the original game appears to be intact, with the exception of a few songs. They have officially released a list of songs that aired on the various radio stations and it looks like some rotating in the original game have been left out. This includes one of the most iconic songs from the 2004 release, Rage Against the Machine’s Killing In The Name, which for many fans had become synonymous with the game itself.

Free pass on the game

A screenshot showing CJ with a rocket launcher walking past flames in Grand Theft Auto: San Andreas - The Definitive Edition

Rockstar had made the somewhat questionable decision not to allow the separate purchase of the individual games that make up Grand Theft Auto: The Trilogy – The Definitive Edition. This is all the more annoying as the three games are indeed treated as separate titles on the consoles themselves, at least for the digital versions.

Xbox Game Pass users are in luck, as Grand Theft Auto: San Andreas – The Definitive Edition is going to launch directly into the Microsoft subscription service. This will allow subscribers who were already skeptical of the new version to dive into it with any financial commitment. Hopefully this signals the possibility that the other games will be added to the service in the future, or at the very least, an option for subscribers who play there to purchase the remaining two games for $ 40 instead of the full 60.

NEXT: GTA San Andreas: 10 Tips For Beginners

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