Minecraft: Java Edition Snapshot 22w17a adds goat horns and other calming changes

2022 continues to march on and Mojang Studios continues to develop Minecraft’s main content update for the year. The Wild update may not be available in full yet, but interested players can already test out what’s new in the release through Minecraft: Bedrock Edition betas and Minecraft: Java Edition snapshots. On Wednesday, Mojang Studios released the latest of these with Minecraft: Java Edition Snapshot 22w17a.

The next version of Minecraft is The Wild Update, which is expected to arrive later this year with new biomes like the Mangrove and Deep Dark, new mobs like Frogs, Allies and Guardian, new blocks and items, and more. Again. Wednesday’s Minecraft: Java Edition snapshot gives players the goat horn to test out (which has already been featured in beta versions of Minecraft: Bedrock Edition), along with other allay changes and other miscellaneous improvements.

Minecraft is one of the best PC games you can play, and participating in these snapshots and providing feedback helps the game get even better. This snapshot follows last week’s release, which included new music and music discs for The Wild Update.

The complete changelog for Minecraft: Java Edition 22w17a Snapshot understand :

Features

goat horn

  • A goat horn drops when a goat rams a tree or any other hard block that occurs naturally where goats spawn (logs, stone, hard ice, iron ore, copper ore, or emerald ore)
    • Other solid blocks are unfamiliar to the goat, so she won’t push them down
  • Use the horn to play a loud sound that can be heard from afar
  • Each horn has its own sound based on the goat it comes from
  • There are 8 variants of Goat Horn, including 4 exclusive to Screaming Goats
  • Goat horns can sometimes be found in looter outposts

Changes

  • Allay connecting to notepads is now better visualized by vibration particle
  • Allay connecting to Note Blocks can now be blocked by Wool Blocks again
  • Replaced the subtle highlighting of the selected world of realms with a light green checkmark
  • Updated base brew media UVs and texture to match graphical fix in Bedrock Edition
  • Guardian Balancing

The Guardian

  • The Guardian’s ranged attack:
    • Bypass shields and armor
    • Deal 10 damage down from 30 damage and cooldown reduced from 5 seconds to 2 seconds
    • Display a personalized death message
  • Guardians now drop a single Sculk Catalyst on death

Technical changes

  • Signed cat
  • Deleted dampenable_vibrations game event tag

Multiplayer secure chat signature

  • This is the first step in a process to provide more security and player protection features for in-game chat.
  • We’d love to hear from you, but keep in mind that many features like server-driven style of chat messages are still missing.
    • Player-to-player chat messages are now cryptographically signed
    • Players receive a key pair provided by Mojang upon startup
    • Servers can require players to have a Mojang signed public key by setting enforce-secure-profile=true in server.properties
    • Enforcement of Trusted Profiles will prevent players without a Mojang signed public key from logging in
    • By default, it is set to falseallowing players to log in without a Mojang-signed public key
    • Chat style is now handled via server resource packs with translation key chat.type.text

Bugs fixed

  • Wolf/Dog/Cat Muzzle Z-Fighting Texture
  • Illager / (zombie) villager / witch robes do not render the last two rows of pixels
  • Leather cap texture overlay not aligning properly
  • Z-Fighting Cleric Necklace
  • Ores no longer give experience when exploded
  • Landing entities such as minecarts and armor stands trigger sculk sensors, but boats do not
  • Boats mounted on wool are detected by a sculk sensor
  • Projectiles landing on wool trigger sculk catchers
  • Sculk sensors are not activated when moving backwards in a boat
  • Sculk sensors are not activated when entities are sliding on ice
  • Weaponsmith zombie villager texture has remnant pixels of normal weaponsmith texture
  • The llama uses a pre-1.14 chest texture
  • Incompatibilities in the textures of the villagers (zombies)
  • Savanna Zombie Villager lacks body texture
  • Savannah villager body sets pixels same as base villager texture
  • Vindicator crossed arm element has miscolored pixels on faces touching other arm elements
  • The iron golem has unused pixels in the texture
  • Inconsistent fence element model bars with placed block
  • “Half” armor bar icon texture is incorrect
  • Sculk blocks do not drop experience orbs when they explode
  • Sculk cannot replace soul sand or mud when mobs die on it
  • tadpole.png has an unused frog egg texture
  • If ally is holding an item, it can be equipped with armor using a dispenser
  • Blocks that require support can generate flutter in ancient cities
  • Ancient City Pillar can generate waterlogged stairs
  • Allies and villagers create ghost items when taking items from a stack and cannot put the entire stack in their inventory
  • Always ignore dimension when checking liked notebook blocks
  • The two inner planes of the mangrove roots are smaller than they should be
  • Shading is disabled for the two interior planes in the mangrove roots, even though it is not on all other planes
  • Stock /locate the stronghold in some unique biomes causes an unexpected error
  • Z-fighting can be seen around the backs of frogs when they open their mouths
  • Some blocks in Ancient City structures can only be covered by Thatch Veins and cannot be converted to Thatched Block
  • Flying and water monsters that find their way into certain blocks cause a crash. Game crashed checking entity Error: java.lang.NullPointerException: Cannot invoke "dnm.a()" because "$$1" is null
  • Rendering of chunks is glitchy/incorrect when redrawing
  • Paintings are off center in multiplayer servers
  • Teleporting armor stands causes visual desync and abnormal behavior
  • Blocks and objects can make the world invisible
  • Sculk can spread through old city structures and replace soul sand with fire on top, putting out fires
  • The narrator misrepresents the cat
  • Player rendering is delayed for others

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