Red Dead Redemption 3 Could Travel North Instead Of South

Red Dead Redemption 2 was a smash hit when it arrived in 2018, providing a prequel story that gave a lot more depth to a game that was already known for its great characters and world-building. It is a difficult act to follow, and while Grand Automatic Flight 6 could be next on developer Rockstar’s agenda, there’s no doubt it’ll return to its western masterpiece eventually, though Red Dead Redemption 3 is probably years away from an announcement. When (and if) the Van Der Linde Gang returns, the project will be expected to take a significant mechanical and presentational leap, which will be difficult given the jaw-dropping quality of the early games.


Rockstar Games has a pair of truly outstanding series, each with their own unique flavor. Whereas Grand Theft Auto puts more emphasis on player-driven action and unpredictability in a beautiful open world, Red Dead Redemption is a more story-driven affair, with much of the setting there to serve the events of the story. For this reason, the frame is more important than ever, and as Red Dead Redemption and its sequel is set in a fictional southwest, the third game would do well to change its formula and go north instead.

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The North would be different for Red Dead Redemption

Red Dead Redemption tells its story in the fictional setting of New Austin and its surroundings, inspired by the real world of Arizona, New Mexico and West Texas. With dusty dirt roads and sparse plains decorated with withered shacks and wayward towns, the setting does a good job of providing enough activity outside of the main countryside. Red Dead Redemption 2 was much more diverse in its landscape, although at times it seemed more expansive than the intimate writing suggested. Red Dead Redemption 3 needs consistency in its setting, if anything to feed into a story that has always been on a much smaller scale than its Grand Theft Auto consideration never provided.

Traveling north into regions unknown to the franchise could cause a dramatic shift in tone and introduce new characters, story beats, and visual settings, each of which sets the third game apart from its predecessors. Realism has always been so important to Red Dead Redemptionand Rockstar could use its ability to painstakingly recreate environments in a different location. Red Dead Redemption 2 begins in a snowy outcrop north of Ambarino in Spider Gorge, and soon the gang find refuge in Horseshoe Overlook. The characters are only out in the cold for a short time, and bringing them back north could give the game more environmental challenges, gameplay differences, and a drastic change in your narrative.

Red Dead Redemption night down south

Red Dead Redemption took players all over the southern United States, while brief pit stops in Mexico and the Caribbean-inspired Guarma gave the franchise some much-needed landscape diversity. The world that Red Dead Redemption 2 the craftsmanship is magnificent, with vast grasslands and greener pastures in abundance, and it’s as diverse as it is beautiful. It’s better in some ways than the New Austin of the first game. However, it is clear that Red Dead Redemption 3 has to be more than just a jaunt through the southern states, and there are so many opportunities up north that it would be disappointing for Rockstar Games to overlook them.

Red Dead Redemption is as much a victim of his gender as he is boosted by it. People expect epic Western stories to be set in the American Southwest around 150 years ago, but properties like Westworld, The True Story of the Kelly Gangand even Firefly succeed with a western theme while placing their stories elsewhere. Red Dead Redemption is the best Western franchise in gaming history, but it doesn’t necessarily need the Southern setting to succeed. Solid writing and meticulous attention to detail can be used in any number of places, so pushing further north wouldn’t disrupt the fabric of the franchise that gamers love.

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Canadian history is perfect for Rockstar Games

Red Dead Redemption 2 takes place in 1899 and the first game in 1911, so it would continue the trend of defining the third before the events of the first two. While the United States was feeling the effects of the Civil War both at the federal and societal level in the late 19th century, Canada was also going through a period of great change. The nation was granted dominion status in 1866 and became its own self-governing country a year later. Naturally, such upheavals are accompanied by controversies and tensions between English-Canadian nationalism and French-Canadians in Quebec. The country being in an uncertain state at the time when Red Dead Redemption unfolds makes it ideal for an outlaw story.

Like the United States in the late 19th century, Canada was far from colonized, and this could have important implications for a fictional story set in the country at the time. For a game about outlaws, finding a setting in the midst of political and cultural turmoil can be a narrative gift. Legal boundaries are blurred, and as such, the way criminal organizations like the Van Der Linde gang operate are subject to change. Players have a lot of leeway to commit questionable acts and always end up on the right side of the law and the developer has more leeway to create a believable story where the characters flirt with the wrong side of the law. Canada could not only be a visual marvel for Red Dead Redemption 3but also political, providing more story beats simply from the history of the region alone.

Red Dead Redemption 2 is available for PC, PS4 and Xbox One.

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