Now that GTA 3 is officially two decades old, Rockstar Games are taking a while to look back – and are a little surprised it’s only been so long.
Rockstar North’s Aaron Garbut spoke with our own Joe Donnelly from how GTA 3 took shape within the studio. Garbut has been credited as the artistic director of GTA 3 and is now co-studio director and head of development for flagship studio Rockstar. He explained how GTA 3 helped Rockstar follow the path of the open world fundamentals that still guide the GTA series (and now Red Dead Redemption) today.
While that GTA 3 foundation has stuck, Garbut finds it hard to believe the studio has made such strides in just two decades.
“The reality is, part of it looks like yesterday, but when I step back and think about our journey, how far we’ve come from GTA 3 to Red Dead Redemption 2 and beyond, 20 years don’t seem like it to me. not enough, ”said Garbut.“ The complexity, ambition, detail and scope have exploded – with each game being a chance for us to go much further. I can’t wait to see where we will be in 20 years. “
Speaking of the future, as Rockstar remains silent on everything, even potentially GTA 6-form, we have a new take on some classics to look forward to very soon: the GTA Trilogy Release Date is set for November 11.
In the meantime, you can experience the new GTA Trilogy Trailer and see how it updates games while maintaining their classic vibes.