We all knew it didn’t happen, but Rockstar put the final nail in Agent’s coffin: the game has been listed on Rockstar’s official website since the announcement but has now, as an annoying touch, simply gone. . An open-world spy game that was first talked about in 2007 before being announced in 2009 as a Playstation 3 exclusive, Agent was an ongoing and fairly high profile project – Sony executives kept asking questions questions about it for years – but the news dried up in the early 2010s.
There were signs of life afterwards, and the project was definitely not vaporware. A report from Polygon in 2019 revealed that Agent was, in fact, the second iteration of another game called Agent, which was developed in the mid-2000s by Rockstar San Diego. What happened to this? “I don’t know how much we were trying to convince them or Sam [Houser, Rockstar supremo] knew he wanted to do Red Dead anyway, but somehow the decision was made to just put the agent aside and take all the work we had done and start Red Dead Redemption, ”said a former team member.
With San Diego on Red Dead Redemption starting in 2005, Agent – which was apparently intended as a partial tribute to The Professionals and James Bond – was handed over to Rockstar North, with rumors that Rockstar Leeds was also involved in at some point.
Another source in this Polygon article described the transition as follows: “Rockstar North got their hands on some ideas and stuff. They did a little test demo that blew everything we did out of the water. . Once we saw the Rockstar North demo— I think they had a car that turned into a submarine or something, and stuff like, ‘Fuck you. smoke! ‘”
When things on Agent calmed down, fan optimism was maintained with Take-Two re-branding the game in 2016 (and the game still being featured on the Rockstar site). But the publisher then let it expire at the end of 2018, which was more or less the last coronation for Agent, before today’s news killed any lingering hope.
There have been various concept art leaks and certain game environments over the years, although a common thread among those who had worked on the project was that everything had, at some point in the 2010s, been absorbed into the bigger project that was Grand Theft Auto V. That is, you’ll never play Agent: but you’ve probably played quite a few missions and used items in Grand Theft Auto that were once intended for him .
“We’ve always loved making action games, and with Agent, we’re creating what we think is the ultimate action game,” Sam Houser said when announcing the game. “Agent is a game that we do. wanted to do for a long time. The Edinburgh team do an amazing job of combining intense action, atmosphere and history in a great period setting to create something quite unique. We can’t wait for people to do it . experience this game. “
Alas, not to be. Agent was real, and he was developed by one of the best studio collectives around. The fact that it didn’t work is a reminder that not only is developing these projects an incredibly difficult task, but sometimes they don’t die until they just end up being engulfed in other things.