Sony acquires Bungie, the studio behind Destiny 2, for $3.6 billion

Sony acquires Bungie, the developer of Destiny 2 and the studio that originally created Halo, in a deal worth $3.6 billion, Sony Interactive Entertainment announced Monday.

Bungie will remain a cross-platform studio — destiny 2 is available on PlayStation, PC and Xbox platforms – with the ability to self-publish its games. The studio “will remain independent and cross-platform, enjoy creative freedom, and its track record of developing massively successful franchises in the sci-fi shooter genre will be highly complementary to SIE’s own intellectual property portfolio. “, explained the president of SIE, Jim Ryan, in a press release. declaration.

“We will continue to independently publish and develop our games,” Bungie CEO and President Pete Parsons added in a statement. “We will continue to lead a unified Bungie community. Our games will continue to be where our community is, wherever they choose to play.

Bungie responded to the concerns of the Destiny 2 playerbase in an FAQ about the new deal, promising that nothing will change about the game’s availability on existing platforms. In a graphic outlining the “shared vision” of Bungie and PlayStation, Bungie said:

  • Destiny 2 will remain on all current platforms and expand to new platforms”
  • “Bungie retains full creative control and publishing independence of the Destiny universe”
  • “The same game, everywhere – Every player should have an amazing Destiny experience, no matter where you choose to play”

Parsons said of the deal, “In SIE, we have found a partner who unconditionally supports us in all that we are and who wants to accelerate our vision of creating cross-generational entertainment, while preserving the creative independence that beats in the heart of Bungie. Like us, SIE believes that game worlds are just the beginning of what our IP addresses can become. Together, we share the dream of creating and promoting iconic franchises that unite friends around the world, families across generations, and fans across multiple platforms and entertainment mediums. »

Parsons said the “most immediate effect” of the deal “is an acceleration of talent recruitment across the studio to support our ambitious vision.” In addition to the continuous development of Destiny 2, Bungie has other unannounced projects in the works. In 2018, the developer announced that it would “start creating new worlds” alongside a $100 million investment from Chinese internet and gaming giant NetEase. Bungie has over 900 current employees.

“Bungie’s technical expertise, coupled with its track record of building highly engaged communities, makes it a natural candidate for collaboration with PlayStation Studios,” said Herman Hulst, head of PlayStation Studios. “We are excited to plan to share skills and expertise, and unlock the potential of having Bungie’s brilliant minds under the PlayStation roof.

“I believe Bungie joining the PlayStation family will expand the capabilities of PlayStation Studios and Bungie, and realize our vision of extending PlayStation to hundreds of millions of players. For game creators, that’s always our goal: to bring our vision to as many people as possible.”

Sony’s acquisition of Bungie comes amid a wave of studio and publisher acquisitions leading to massive consolidation in 2022 and beyond. Earlier this month, Grand Theft Auto and Borderlands publisher Take-Two Interactive announced plans to acquire Zynga, the mobile and social gaming giant, for $12.7 billion. Shortly after, Microsoft – a former owner of Bungie – announced plans to acquire Activision Blizzard and a long list of intellectual property including Call of Duty, Overwatch and World of Warcraft, for $68.7 billion.

PlayStation Studios has aggressively expanded its roster over the past year, adding Demon’s Souls remake studio Bluepoint Games, Return Housemarque developer, The game room developer Firesprite and PC port specialists Nixxes Software in its ranks. Last year, Sony also invested in Discord and acquired fighting game tournament organization Evo.