The first Grand Theft Auto: The Trilogy – The Definitive Edition patch is here, and it’s pretty big

As promised by Rockstar, the first Grand Theft Auto: The Trilogy – The Definitive Edition patch has arrived, and judging by the list of things fixed and the file size – there’s a lot going on here.
Version 1.0.2 is now available for download on the Switch, each game’s patch needs to be downloaded separately and given a bit of time – they take forever to download and reinstall.
Here are the patch notes, you will see some of the big bugs fixed.
General – All platforms
- Fixed several localization issues
- Fixed several cases of missing or misaligned collision
- Fixed multiple instances of holes in the map
- Fixed multiple instances of incorrect or misplaced textures
- Fixed multiple occurrences of camera clipping through objects
- Fixed several cases of incorrect subtitles displayed
- Fixed multiple instances of incorrect help text being displayed
- Fixed multiple instances of stray items
- Fixed several cases of issues with character models in cutscenes
- Fixed several cases of skipped, delayed or repeated audio lines
Grand Theft Auto III – The Definitive Edition
- Fixed issues with camera cuts and blurry transitions during the Grand Theft Aero cutscene
- Fixed an issue where the Pay ‘N’ Spray doors were closed, preventing the player from entering
- Fixed an issue where play stalls and props would appear in the Gone Fishing cutscene
- Fixed an issue where the player would fail the Thieves mission with a message “A thief is dead” after the cutscene.
- Fixed an issue with the Last Requests mission failing due to Asuka falling from the boat
- Fixed an issue with a missing GPS route when driving Curly Bob in a taxi during the Cut the Grass mission
- Fixed an issue where the damage counter would not display correctly in the Mission Escort Service
- Fixed an issue with a hole in the map that allowed players to access Staunton Island earlier
- Fixed an issue with Claude floating around in the Big ‘n’ Veiny mission cutscene
- Fixed an issue that resulted in character models not animating during the Luigi’s Girls mission cutscene
- Fixed an issue that resulted in character models not animating during the Give Me Freedom mission cinematic
- Fixed an issue where the player could increase their running speed by quickly switching weapons
- Fixed an issue where the mid-mission cutscene would start and then fade to black before restarting again during the Sayonara Salvatore mission
- Fixed an issue where the game would crash when entering a vehicle after completing Triad War (Xbox Series X | S, Xbox One)
- Fixed an issue where the “Disposing of the Evidence” achievement would not unlock after completing the Dead Skunk in the Trunk mission (Xbox Series X | S, Xbox One)
- Fixed an issue with changes to language settings not being preserved after a restart (Nintendo Switch)
Grand Theft Auto: Vice City – The Definitive Edition
- Fixed an issue where players could not rotate the camera up or down while driving at high speed
- Fixed issue with fire engine lights flashing inconsistent colors
- Fixed an issue with the display of the GPS route during the Autocide mission
- Fixed an issue where the Pay ‘N’ Spray doors were closed, preventing the player from entering
- Fixed an issue with multiple GPS routes appearing during Gun Runner and Psycho Killer missions
- Fixed an issue with the Success Rate UI not displaying correctly during the Gun Runner mission
- Fixed an issue with peds appearing incorrectly in The Chase mission cutscene
- Fixed an issue with Tommy Vercetti’s character model entering a T-Pose during the cutscene for In the Beginning
- Fixed an issue where the game would crash when switching from TV mode to tabletop mode during the loading screen
- Fixed an issue where the prompt “Error: Insufficient video memory when trying to allocate texture!” Make sure your video card has the minimum memory requirements, try lowering the resolution “appears when exploring North Point Mall (Xbox Series X | S, Xbox One)
- Fixed an issue with the camera shattering during the cutscene of the All Hands on Deck mission (Xbox Series X | S, Xbox One)
- Fixed an issue with changes to language settings not being preserved after a restart (Nintendo Switch)
Grand Theft Auto: San Andreas – The Definitive Edition
- Fixed an issue with the visual effects of rain
- Fixed an issue with the camera spinning quickly when ending or failing Blood Bowl
- Fixed an issue where the camera was incorrectly positioned when returning to play after finding Sweet in the Reunite the Families mission
- Fixed an issue where a bridge in Flint County is invisible
- Fixed an issue where players could equip weapons while swimming, which could cause issues with weapons passing through the character’s body
- Fixed an issue where incorrect help text was displayed for swimming
- Fixed an issue where the results screen would appear at the start of Bike School – Jump and Stoppie
- Fixed an issue with gray pedestrians appearing around the Willowfield and Playa del Seville area
- Fixed an issue with a pedestrian appearing partially translucent in the Just Business cutscene
- Fixed an issue with legal text not displaying correctly
- Fixed an issue with Enforcer’s lights not blinking
- Fixed an issue preventing players from killing Paul and Maccer before triggering the Don Peyote mission cutscene
- Fixed an issue where the game would restart from the beginning when selecting retry from last checkpoint on the High Stakes mission, Low Rider
- Fixed an issue with an invincible enemy during the Los Desperados mission
- Fixed an issue with incorrect reverse controls when swimming underwater when turning them on or off
- Fixed an issue with aim sensitivity for the Pistol Ammu-Nation challenge
- Fixed an issue where progression was stuck due to Sweet’s untimely death during The Green Saber mission
- Fixed an issue where the help text would not disappear causing the muscle stat to show increasing in any Gym
- Fixed an issue with incorrect time display when collecting rings during BMX or NRG-500 challenges
- Fixed an issue with camera warping during the In the Beginning cutscene
- Fixed an issue where some character models would not animate during certain cutscenes
- Fixed issue with player stuck behind Cluckin ‘Bell counter (Xbox Series X | S, Xbox One)
- Fixed an issue where police could be seen floating around before a police car spawned during the Reunite Families cutscene (Xbox Series X | S, Xbox One)
- Fixed an issue with the accuracy of pedestrian weapons (Xbox Series X | S, Xbox One)
- Fixed an issue with changes to language settings not being preserved after a restart (Nintendo Switch)
- Fixed an issue with the accuracy of pedestrian weapons (Nintendo Switch)